local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
main_id = 41414
L0_1 = {}
L1_1 = 4141401
L0_1[1] = L1_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4141401"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1004
L3_1.alias = "Gaia"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.pos = "Q4141213Kaeya"
L3_1.scene_id = 1009
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1009
L4_1.alias = "Diluc"
L4_1.script = "Actor/Quest/Q376/Diluc"
L4_1.pos = "Q4141213Diluc"
L4_1.scene_id = 1009
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1020
L5_1.alias = "Npc1020"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4141213Rosaria"
L5_1.scene_id = 1009
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4141401"] = L1_1
quest_data = L0_1
